Locomotion of snake-like robots using adaptive neural oscillators

By August 8, 2012October 22nd, 2018Research, Research Robotics

Kinematics of the Robomec robot hand with planar and spherical four bar linkages for power grasping

Sang-Mun Lee, Kyoung-Don Lee, Heung-Ki Min, Tae-Sung Noh, Jeong-Woo Lee, IEEE International Conference on Automation Science and Engineering (CASE), Seoul, August 2012, pp. 1120-1125.

Abstract

This paper proposes a CPG-based control architecture using a frequency-adaptive oscillator for undulatory locomotion of snake-like robots. The control architecture consists of a network of neural oscillators that generates desired oscillatory output signals with specific phase lags. A key feature of the proposed architecture is a self-adaptation process that modulates the parameters of the CPG to adapt the motion of the robot to varying coefficients of body-ground friction. This process is based on the frequency-adaptation rule of the oscillator that is designed to learn the periodicity of sensory feedback signals. It has an important meaning of establishing a closed-loop CPG much more robust against environmental and/or system parameter changes. We verify the validity of the proposed locomotion control system employing a simulated snake-like robot moving over terrains with different friction coefficients with a constant velocity.

How Multibody Dynamics Simulation Technology is Used

A proposed CPG-based control architecture enhanced performance of lateral undulatory locomotion of snake-like robots. This method was verified by running RecurDyn simulations over a variety of different ground friction conditions. The lateral undulatory locomotion was proven to be an effective method of locomotion for snake-like robots.

Get This Paper

Related Case Studies

Multibody Dynamics Software Used:

RecurDyn/Professional

Learn More about MotionPort:

About Us
Success Stories
News
Services